League Rules

Participation Rules

 

In ALL DIVISIONS Players are to live in the boundaries of the HS area that their team represents or be expecting to attend HS in the area that they are representing. 

*Policing this rule is VERY difficult. It is an HONOR rule. Please do the right thing and have the kids on your team be slated to attend the HS area being represented.  This is done to help build the local HS programs, HS area pride and keep the competitive balance of the league and avoid a "Super League." As a youth developmental league we hope that all parents and coaches will respect the rule and one another with regard to the rule and follow it on thier honor. Remember, learning to win is great for a young person and learning to lose is too!

  1. Players may play up a grade, but not down a grade. 
  2. A Player's age has no determination of where they play, GRADE in school is determing factor only.
  3. B players may fill in on A teams, but A players MAY NOT play on B teams (unless playing in a higher grade level).
  4. Players should play on teams representing 1 school area and not multiple school areas.

UC Bantam is not a qualifying event for AAU nationals or any other AAU event or tournament and will continue to base participation in UC Bantam Winter, March and Preseason Leagues on Grade Level only.

 

Uniform Rules

  1. Uniforms: NUMBERS FRONT & BACK are HIGHLY ENCOURAGED
  2. Uniform colors should match.
  3. No repeat numbers. Technical fouls can be called to start the game, or when number repeat is discovered at the discretion of the officiating crew.
  4. Reversible jersey's are best for this league.

 

Game Rules

 

Game time is two 18 minute halves.                    

  1. Clock stops only on time-outs, except for the last 1 minute of 1st half and the last 2 minutes of second half when clock will stop on all dead balls. (Only if lead is less than 20 points.)
  2. Half Time is 3 minutes.
  3. Overtime is 2 minutes.  1 overtime only.
  • After 1 OT - Sudden death, first team to score 2 points.  
  • 1 Timeout per team in OT, no carryovers. 1 timeout in sudden death.

Timeouts: 4 (30 seconds) per team, per game (carryover, except into OT) 1 (30 seconds) timeout in overtime. 1 (30 second) time out in Sudden death

 

Score Keepers:  each team will provide an adult score keeper sitting at the scorers table keeping the score sheet.  There will be a clock operator provided (with limited exceptions) to keep time and score only.

  1. Score sheets are available for copy and print here. UCB_Scoresheet.pdf
  2. Each team is responsible for providing a score sheet or some form of score sheet for foul counts and official score.
  3. Score keepers will communicate with one another during the game to keep accurate records.
  4. In the event of a difference between foul counts or other numbers, the HOME team's record will be used.  Visiting team scorers be SURE to communicate all game with HOME score keeper.  This is WHY WE SIT AT THE SCORERS TABLE.

Technical fouls - CLOCK RUNS during technical free throws. All technical foul freethrows are to be shot. 

 

Technical fouls on a COACH

  1. Coaches receiving a Technical foul must serve a 1 game (next game) suspension and possible further action by the league. 
  2. 3 technical fouls on a coach in 1 season results in suspension for remainder of season.
  3. As guests of the schools coaches, players, parents and spectators are asked to behave accordingly.

Technical fouls on Parents or Spectators

  1. Parent/Spectator is immediately ejected from the game site. 
  2. Failure to leave immediately and in an orderly fashion results in forfeit. 
  3. Parent/Spectator is suspended for next game with possible further league action. 
  4. 2 technical fouls results in season suspension.
  5. As guests of the schools parents and spectators are asked to behave accordingly.

Technical fouls on a Player for unsportsmanlike actions

  1. Players receiving technical fouls will sit out the first half of the game that follows.  They are eligible to continue in the current game.  Coaches are charged with keeping this rule.

Any Coach, parent, spectator or player that approaches officials in a threatening manner at any time during or following the conclusion of a game will be suspended for the season. 

DO NOT approach officials after games to protest or "discuss" calls from the game, any party doing so will be suspended from coaching, attending, or playing in the league for a minimum of 1 game.

 

Head coach and 2 assistant coaches allowed on the bench per team (no more than 3 adults).  

  1. As in the Utah High School rules, Assistant coaches MAY NOT address officials.  Assistant coaches addressing officials will be warned or receive a technical foul at the referee's discretion. Assistant coaches should remain seated at all times during games.
  2. Further violation of the rule will result in a technical foul and expulsion from the bench (as well as other consequences as outlined above in coach technical foul section)

Spectators are encouraged to, and should, sit on the side of the gym nearest their team. At NO TIME should spectators address opposing coaches or players. Please be respectful of players and coaches on BOTH sides as well as officials.

Basketball size and weight will be the 28.5 (Women's ball) for Girls and for Boys 4th, 5th AND 6th grades. Official size and weight high school basketball is used for all other age groups.

Back court pressure is prohibited if leading by 20 or more points in ALL DIVISIONS

Back Court Pressure is prohibited in Boys 4BA, Boys 4BN, Boys 5BA, Boys 5BN, Girls 4GB and 5GB  Divisions until the last 5 minutes of games. Be sure to inform your officials prior to the start of the game that you are in these divisions for enforcement.

 

Forfeit Rules:  Teams may start with 4 players, no less. 

  1. Forfeit time is 10 minutes after scheduled start time.
  2. Teams may continue play with as few as 2 players (due to fouls, injury, etc) if 4 or more are present to begin the game.
  3. Please keep games running on time.

All other High School rules apply.

 

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